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This time a year ago, it absolutely was PUBG setting the records and receiving most of the attention inside the battle royale genre, however Fortnite is dominating in just about every way. Part of why Fortnite so appealing is developer Epic Games updates and also the game over a near-constant basis with new content and tweaks, which encourages players to go on coming back to see what's new and improved. And that in return gets a lot more people spending money for the free-to-play game's microtransactions, that contain reportedly been incredibly lucrative. PUBG also updates regularly, but this time developer PUBG Corp. has acknowledged that this game has "fallen short" in some ways.
In your blog post recently, the studio said it is often focused on hiring in its effort to "invest in Fortnite Skins ongoing development." Alongside the hiring, the studio is focusing on new content--like the Sanhok map--and various "quality of life" improvements. On top of this, the studio is working on the "combination of aggressive anti-cheat measures" for PUBG. The studio has created strides plus the game is usually speaking inside a better place now, however it hasn't all been sunshine and rainbows for PUBG Corp.
"Although we've made some meaningful improvements to PUBG, we've fallen short in different ways," the developer said. "Players have rightfully called us out for failing to address complaints about performance, and recently we have not done the most effective job of communicating in regards to the changes we're making to your game."
To address this, PUBG Corp. published the first in a very series of "Dev Letters" that try to give the player community increase on what's been happening at the studio and what they have to can expect from PUBG moving forward.
The full post is very in-depth and really worth a read for PUBG fans. In short, the organization listed off three main priorities that PUBG Corp. will focus on inside future, and these include performance, server-side optimization, and cheating.
Looking ahead, the modern map Sanhok needs to be available on PUBG's live servers "before the tip of June." After that, the studio will new vehicles and another weapon which is to be exclusive to Sanhok.
"We'll have a very lot more to share concerning the other goodies visiting Sanhok inside the coming weeks," the developer explained. "There's a lot work we will need to do to truly deliver on PUBG's potential."
While PUBG will not be as fashionable as it was formerly, it remains an utter juggernaut. It had greater than 1.5 million concurrent players on Steam today, which puts it firmly for the top of Fortnite Traps 's most-played game chart. That number is down coming from a record peak a lot of around 3 million. The game is additionally on Xbox One and mobile where it can be incredibly popular.
For more on the battle royale genre, have a look at GameSpot's recent feature, "Battle Royale Games Explained: Fortnite, PUBG, And The History Of A New Trend."
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